![]() Query | Overloaded. Creates a new instance of the ServerInfo class and queries a server. |
![]() QueryMaster | Overloaded. Creates a new instance of the ServerCollection class and queries a master server. |
ServerInfo Constructor | Creates a new instance of the ServerInfo class. |
Host | The server's name. |
Map | The current map being played. |
MaxPlayers | The maximum amount of players the server or map can hold. |
Mod | The server's current mod, or game type if mods aren't supported. |
NumPlayers | The number of players currently on the server. |
Passworded | Describes if the server is password protected. |
Ping | The server's response time to a query. |
ScoreLimit | The score limit of the current map. |
TimeLimit | The time limit of the current map. |
Players | Gets player information, if available. |
Properties | Gets miscellaneous properties that dont fit into the ServerInfo. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
ServerInfo Class | GameStat Namespace